The Virtual Desktop UX

More and more my conversations are moving away from just how well a screen loads or an app can be scrolled to placing the user in the centre of the IT world. Here I focus on defining how a user logs in, where they can work from, the target devices they utilise, how they will load their applications and even how they will cope with change. From this position I map out all the elements that will impact the user experience or what I like to call the Virtual Desktop UX.

Starting conversations by trying to define the Desktop UX I find an interesting approach, it enables the focus of the project to change and places the emphasis squarely in one direction.  It clearly defines that it is the desktop that is the point of change and the users perception of that and how they work that is the focus.